{"activityType":[{"id":38383,"name":"Physical activity"}],"activityCategory":"Activity","completionTime":"60","cost":"\u00A3","energy":"Energiser","equipmentList":[{"id":38295,"name":"Pens or pencils","description":"","type":"general"},{"id":38358,"name":"Scrap paper","description":"","type":"general"},{"id":38307,"name":"Stopwatch or phone","description":"","type":"general"},{"id":38273,"name":"Access to the internet","description":"","type":"general"},{"id":38257,"name":"Fancy dress items","description":"","type":"general"}],"adjustments":"\u003Cp\u003EThere are lots of elements to the hero\u2019s journey that can be added or taken out to make this challenge easier or harder. 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This template, typically split into 12 stages, outlines the different phases in a hero\u2019s journey as they are called to adventure, face trials and tribulations, win a victory and return home changed or transformed.\u003C/p\u003E\n\u003Cp\u003ETo engage your group with this theme you might pick out some common fictional examples and break down how this format applies to them, like Star Wars, Harry Potter and The Lord of the Rings. See some examples explained in this \u003Cspan\u003E\u003Cspan style=\u0022text-decoration: none; text-underline: none;\u0022\u003E\u003Ca rel=\u0022noopener\u0022 href=\u0022https://venngage.com/blog/heros-journey/\u0022 target=\u0022_blank\u0022 title=\u0022Venngage: Hero\u0027s journey\u0022\u003Euseful blog post\u003C/a\u003E\u003C/span\u003E\u003C/span\u003E.\u003C/p\u003E\n\u003Ch3\u003EPlan your adventure\u003C/h3\u003E\n\u003Cul\u003E\n\u003Cli\u003ECome up with a list of athletic events that everyone in the group can take part in. Those trying for their Athletics Plus Activity Badge will need to complete any three of the events listed \u003Ca href=\u0022https://members.scouts.org.uk/supportresources/4415/athletics-plus-activity-badge/?cat=7,64,779\u0026amp;amp;moduleID=10\u0022 title=\u0022Link to Scout\u0027s website with information about Athletics Plus Activity Badge\u0022 data-anchor=\u0022?cat=7,64,779\u0026amp;amp;moduleID=10\u0022\u003Ehere\u003C/a\u003E. If different members of the group want to do different things, work this in where possible, as activity bases can always be swapped around if all the equipment and gear you need is ready.\u003C/li\u003E\n\u003Cli\u003ESource any equipment or gear that young people will need to safely take part and do their best in these events. Encourage young people to bring along any suitable gear they have at home.\u003C/li\u003E\n\u003Cli\u003ESource an outdoor location where you can hold the events. Have a backup indoor option too, in case of poor weather.\u003C/li\u003E\n\u003Cli\u003EIn the weeks leading up to the session, everyone should work together to come up with a fictional place and time in which to do their athletic events. The person leading the activity should explain to everyone that each athletic event will be run as part of the \u0027hero\u2019s journey\u0027 explained above. Each person taking part should approach the events as though they\u2019re on a quest, like the characters in \u2018The Lord of the Rings,\u2019 \u2018Star Wars\u2019 and \u2018Harry Potter.\u2019 Each event should form a different part of the journey.\u003C/li\u003E\n\u003Cli\u003ESource any costumes or props you might need for your quest. You could go one step further and commission a member of the group to write a narrative for everyone to follow, using \u003Ca rel=\u0022noopener\u0022 href=\u0022https://florencejimenezotto.files.wordpress.com/2019/08/img-20190729-wa0000.jpg?w=1160\u0022 target=\u0022_blank\u0022 title=\u0022Florence Jimenez Otto: The hero\u0027s journey as a personal narrative\u0022 data-anchor=\u0022?w=1160\u0022\u003Ethe model\u003C/a\u003E of the hero\u2019s journey. The writer will need a copy of the events list, so they can fit each event to a scene.\u003C/li\u003E\n\u003C/ul\u003E\n\u003Ch3\u003ERun the activity\u003C/h3\u003E\n\u003Col\u003E\n\u003Cli\u003EHave everyone do a warm-up of all the major muscle groups before starting any events. A young person could lead this, with supervision.\u003C/li\u003E\n\u003Cli\u003ESet up the athletic event bases that are needed to start the adventure. Make sure each one has the right equipment and any bits of story, costumes or props needed for the quest. Make sure any other bases needed have all their equipment and props ready to go. Have those not taking part help direct everyone, narrate on the progress of the quest and set up the events.\u003C/li\u003E\n\u003C/ol\u003E\n\u003Cp\u003ESee below for examples of how The hero\u0027s journey can be used to add a storytelling structure to your session, with each obstacle, event or activity taking inspiration from one of the 12 stages.\u003C/p\u003E\n\u003Ch3\u003EStep by step\u003C/h3\u003E","gtmId":"","gtmClass":""},{"gridType":"accordion","gtmId":"","gtmClass":"","showExpand":false,"items":[{"gridType":"accordionItem","gtmId":"","gtmClass":"","body":"\u003Cp\u003EThe ordinary world is where your heroes live. Everyone should gather together here after the bases are set up and everyone has done a warm-up.\u003C/p\u003E\n\u003Cp\u003EIn the story, this could see everyone tending their farms or sailing their boats, with appropriate actions to keep everyone moving.\u003C/p\u003E","label":"1. Ordinary world"},{"gridType":"accordionItem","gtmId":"","gtmClass":"","body":"\u003Cp\u003EThere has been a call to adventure. Everyone should gather at the base of an athletic event they don\u2019t enjoy so much. Discuss in these groups how prepared everyone feels for the challenges ahead and how they can keep going when it gets tough.\u003C/p\u003E\n\u003Cp\u003EAt this stage, it might be helpful to have as many bases set up as you have helpers (five should be enough), so everyone can be easily supervised.\u003C/p\u003E","label":"2. Call to adventure"},{"gridType":"accordionItem","gtmId":"","gtmClass":"","body":"\u003Cp\u003EThis is where the heroes turn down the chance of an adventure because of fears or doubts. In the same groups and base as stage 2, everyone should discuss how they can help everyone feel comfortable and included in events such as these. Everyone can then support one another to have a go at the athletic event they don\u2019t enjoy, to see if this support makes the challenge any easier.\u003C/p\u003E","label":"3. Refusal of the call"},{"gridType":"accordionItem","gtmId":"","gtmClass":"","body":"\u003Cp\u003EThe mentor is there to guide and inspire the heroes. Everyone should move to another base featuring an event they haven\u2019t tried before, or the one they have the least experience with. Supporting one another, everyone should have a few attempts at the event and see if they can improve their time/distance/score.\u003C/p\u003E","label":"4. Meeting the mentor"},{"gridType":"accordionItem","gtmId":"","gtmClass":"","body":"\u003Cp\u003EThe fifth stage of the quest is crossing the threshold at the start of the challenge. With a goal in mind, everyone should visit the remaining athletic event bases.\u003C/p\u003E\n\u003Cp\u003EThose attempting the Athletics Plus Activity Badge will need to have their times, distances or scores recorded. This could be done by a young person not taking part in the challenge. You may need to set up more bases at this point.\u003C/p\u003E","label":"5. Crossing the threshold"},{"gridType":"accordionItem","gtmId":"","gtmClass":"","body":"\u003Cp\u003EThe sixth stage of the quest is encountering tests, allies and enemies. Overcoming obstacles means working on your jumping skills! Have those taking part team up with an ally and take on an event like long jump, high jump or triple jump, if you have suitable equipment set up and appropriate supervision. Those who\u2019ve already jumped should team up and try something like 100m hurdles or a standing jump. Allies should support one another and record the size of the jumps/times.\u003C/p\u003E","label":"6. Tests, allies and enemies"},{"gridType":"accordionItem","gtmId":"","gtmClass":"","body":"\u003Cp\u003EThe seventh stage of the quest is the approach to the inmost cave. This is the place where the main conflict of the story takes place. At this point, someone\u2019s bound to be chasing after you! Everyone should take part in a 100m, 200m or 400m race to get away.\u003C/p\u003E","label":"7. Approach the inmost cave"},{"gridType":"accordionItem","gtmId":"","gtmClass":"","body":"\u003Cp\u003EThe eighth stage of the quest is the ordeal, which is the main conflict in the inmost cave. It\u2019s time for everyone to throw everything they have at this! Line up for shot or discus throwing, if you have the necessary equipment and appropriate supervision. Use an ordinary tennis ball otherwise. Extra points for distance!\u003C/p\u003E\n\u003Cp\u003EThe ordeal should be a transformative experience, so this might be a good time for a costume change, for those taking part to switch groups or partners, or for some other change dreamed up by your narrator! This will need to be risk assessed beforehand. Make sure costumes don\u2019t prevent anyone from taking part safely.\u003C/p\u003E","label":"8. Ordeal"},{"gridType":"accordionItem","gtmId":"","gtmClass":"","body":"\u003Cp\u003EThe ninth stage of the quest is the reward or prize for defeating the baddie. Present your victorious heroes with the mystical cricket ball, or some other trophy, and allow everyone some time to take a well-earned breather.\u003C/p\u003E","label":"9. Reward"},{"gridType":"accordionItem","gtmId":"","gtmClass":"","body":"\u003Cp\u003EThe road back to the ordinary world is often long and tiring. Everyone should line up for an 800m or 1500m race, after another quick warm-up. It\u2019s a long way home!\u003C/p\u003E","label":"10. The road back"},{"gridType":"accordionItem","gtmId":"","gtmClass":"","body":"\u003Cp\u003EThe eleventh stage of the quest is the resurrection or rebirth of the heroes. With all they\u2019ve experienced, they should have picked up some new skills or seen things in a different way. See if anyone would like to try an event again that they didn\u2019t enjoy or didn\u2019t get a chance to do at the beginning.\u003C/p\u003E","label":"11. Resurrection"},{"gridType":"accordionItem","gtmId":"","gtmClass":"","body":"\u003Cp\u003EThe twelfth stage of the quest is returning home. Everyone should hold aloft their cricket ball in triumph. There\u2019s one last test before they can return to their farms and boats. Everyone should bowl the cricket ball as far as they can. Extra points for technique and distance.\u003C/p\u003E\n\u003Cp\u003EAt this point, everyone will need a good cool-down. Doing the farming and boating motions from before could be part of this, as the heroes return to their ordinary lives.\u003C/p\u003E","label":"12. 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