{"alias":"blogEntry","byline":"Lauren Woodley, Creative Copywriter","standfirst":"From capturing flags to dodging dragons, there\u0027s plenty of fun to be had with our wide games.","content":{"layouts":[{"type":"sidebar","areas":[{"items":[]},{"items":[]}],"config":null},{"type":"singleColumn","areas":[{"items":[{"gridType":"RichTextBlock","content":"\u003Cp\u003EWide games are great to get young people moving, whether you\u2019ve got a small or large group.\u003C/p\u003E\n\u003Cp\u003EThese games can be played outdoors or indoors, though you could always head to your local park if you want a bigger space to run and explore in.\u003C/p\u003E\n\u003Cp\u003ESo, fill up your water bottle and make sure your laces are tied, then get ready to have some fun with our 9 wide game ideas.\u003C/p\u003E","gtmId":"","gtmClass":""},{"gridType":"gridImageBlock","gtmId":"gtmId","gtmClass":"gtmClass","image":"/media/20908/a-group-of-beavers-running-on-a-fieldmin.jpg","width":7000,"height":4667,"altText":"A group of Beavers in blue uniforms and yellow neckers run around on a field playing a game","caption":"","link":null},{"gridType":"accordion","gtmId":"","gtmClass":"","showExpand":false,"items":[{"gridType":"accordionItem","gtmId":"","gtmClass":"","body":"\u003Cp\u003EFind an area with plenty of safe hiding spaces, without people leaving the agreed boundaries.\u003C/p\u003E\n\u003Cp\u003ESet up a hoop or mark out a space with cones for the farmer\u2019s den. An adult volunteer or young leader can monitor the den to make sure sheep are arriving with another sheep.\u003C/p\u003E\n\u003Cp\u003EDivide the group into sheep and shepherds. A fifth of the group can be the sheep and everyone else will be shepherds.\u003C/p\u003E\n\u003Cp\u003EWhen the game begins, the sheep must hide in separate places, without seeing where each other hid.\u003C/p\u003E\n\u003Cp\u003ETheir goal is to find at least one other and go together to the farmer\u2019s den, while avoiding capture by the shepherds. To help find each other, baa like a sheep as loudly as possible.\u003C/p\u003E\n\u003Cp\u003ESheep can\u0027t reach the farmer\u0027s den individually. Any individual sheep can leave the farmer\u0027s den once they\u0027ve arrived there, but to get back into the den they need to be with at least one other sheep, who isn\u0027t already in the den.\u00A0\u003C/p\u003E\n\u003Cp\u003EPlayers acting as shepherds should close their eyes to give the sheep a chance to hide. When everyone\u2019s ready, the shepherds can start looking for the sheep.\u003C/p\u003E\n\u003Cp\u003EThe shepherd\u2019s goal is to round up and tag all the sheep.\u00A0Once a sheep is in the den, you can\u0027t tag them.\u00A0If any sheep leave the den, you can tag them. However, shepherds can\u0027t guard the farmer\u0027s den.\u003C/p\u003E\n\u003Cp\u003EOnce a sheep is caught (by being tagged), they should freeze and stay where they are. If they\u2019ve been caught\u00A0sheep can free another sheep by tagging them. Any individual s\u003Cspan\u003Eheep can leave the farmer\u0027s den to rescue and untag another sheep, but they may be caught too.\u003C/span\u003E\u003C/p\u003E\n\u003Cp\u003EThe sheep win if time runs out before all the sheep are caught or if all the sheep find each other and get back to the farmer\u2019s den together. The shepherds win if all the sheep are caught before the time runs out.\u003C/p\u003E\n\u003Cp\u003EIf playing in a public space, young people playing the sheep should be paired up so no young person is left alone, and shepherds should search in pairs.\u003C/p\u003E","label":"1. Hide and Sheep"},{"gridType":"accordionItem","gtmId":"","gtmClass":"","body":"\u003Cp\u003EMark out a large square in the middle of your space with tape, chalk or cones. This\u2019ll be the rabbit warren.\u003C/p\u003E\n\u003Cp\u003EChoose two players to start as foxes. Everyone else will start as rabbits.\u003C/p\u003E\n\u003Cp\u003EThe rabbits should spread out within the rabbit warren, while the foxes must stand outside the warren.\u003C/p\u003E\n\u003Cp\u003EThe foxes should get a soft ball each and their goal is to roll their ball at the feet of a rabbit to catch them. The rabbits should try to dodge the balls.\u003C/p\u003E\n\u003Cp\u003EIf a rabbit is hit with a ball below the knee, they become a fox. They should get their own ball to start catching rabbits with.\u003C/p\u003E\n\u003Cp\u003EThe game ends when there are no rabbits left in the warren.\u003C/p\u003E\n\u003Cp\u003EMake sure the warren is laid out with enough space for everyone, including young people with mobility aids. If people may struggle to roll or pick up the balls, they could work with a friend to help them pick up the ball or to roll it together. The foxes could also be sat down to roll the ball and bigger or lighter balls, such as beach balls, could be used.\u003C/p\u003E","label":"2. Foxes and Rabbits"},{"gridType":"accordionItem","gtmId":"","gtmClass":"","body":"\u003Cp\u003ESplit the group into two teams, then divide space into two areas (one for each team) with a line of tape, cones or chalk. Each team should get into their space and stand along the line, making sure they\u2019re facing the other team. A team captain should be chosen from each team and stand behind their team.\u003C/p\u003E\n\u003Cp\u003EThere are three creatures to pick from, Giants, Wizards and Elves:\u003C/p\u003E\n\u003Cul\u003E\n\u003Cli\u003EGiants stand on their toes, raise their arms, and growl menacingly.\u003C/li\u003E\n\u003Cli\u003EWizards crouch slightly, wave their magical fingers, and say spells.\u003C/li\u003E\n\u003Cli\u003EElves crouch down low, cup their hands behind their ears, and squeak.\u003C/li\u003E\n\u003C/ul\u003E\n\u003Cp\u003EIn this game, giants squash elves, elves outsmart wizards, and wizards zap giants.\u003C/p\u003E\n\u003Cp\u003ETo begin, each team turns and looks at their team captain. The team should decide together whether they\u2019ll be giants, wizards or elves, without making it obvious to the other team. People could do the actions or whisper their choice. The team captain can help lead the decision.\u003C/p\u003E\n\u003Cp\u003EWhen the person leading the activity says \u2018go\u2019, everyone should spin around and show which creature they\u2019ve chosen to be.\u003C/p\u003E\n\u003Cp\u003EThe winning team gets one point. You can play as many rounds as you like. The winning team is the one with the most points at the end.\u003C/p\u003E\n\u003Cp\u003EThis game is like \u2018Rock, Paper, Scissors\u2019. You could play the game with the familiar actions of rock, paper and scissors if it\u2019s easier for everyone. If you\u2019re using the magical creatures, adapt the actions if needed to make sure everyone can do them.\u003C/p\u003E","label":"3. Giants, Wizards and Elves"},{"gridType":"accordionItem","gtmId":"","gtmClass":"","body":"\u003Cp\u003EMark out your playing area with tape or chalk. Create a court space using six parallel lines, consisting of two start lines, two attack lines and two centre lines.\u003C/p\u003E\n\u003Cp\u003EDivide everyone into two teams of about eight players. If there are more than 16 players, some people can be subs. Each team should stand behind their start line.\u003C/p\u003E\n\u003Cp\u003EPlace five balls in between the centre lines of the court. The two balls to the left of each team belong to them, the middle ball is neutral and can be taken by either team.\u003C/p\u003E\n\u003Cp\u003EWhen the game starts, everyone can then run towards the balls, trying to collect the two balls belonging to their team, as well as claim the neutral ball.\u003C/p\u003E\n\u003Cp\u003EAs soon as players get back to their attack line, the balls become \u2018live\u2019 and players can throw or bounce a \u2018live\u2019 ball at the opposite team. A ball is live until it hits the floor, walls or surrounding area, when it\u2019ll need to be taken back to the attack line again to be made \u2018live\u2019 again. Any ball that\u2019s thrown that\u2019s not taken back to the attack line doesn\u2019t count.\u003C/p\u003E\n\u003Cp\u003EPlayers must aim to hit each other beneath people\u2019s shoulders.\u003C/p\u003E\n\u003Cp\u003EIf a player hits another player below the shoulders, that person is out. If a player throws the ball and the person they\u2019re aiming at catches it before it bounces, the player who threw the ball is out.\u003C/p\u003E\n\u003Cp\u003EAnyone who\u2019s out must step off the court. But, if a player catches the ball before it bounces, a player from their team who\u2019s out can re-join their team.\u003C/p\u003E\n\u003Cp\u003EAn adult volunteer or young leader should referee for each team. Play until a whole team is out or set a time limit where the game ends and the team with the most players left wins.\u003C/p\u003E\n\u003Cp\u003EThis game can also be played sitting down and all teams should be mixed ability. If anyone\u2019s nervous about the ball coming towards them, it\u2019s OK if they want to watch until they\u2019re ready to join in.\u003C/p\u003E","label":"4. Dodgeball"},{"gridType":"accordionItem","gtmId":"","gtmClass":"","body":"\u003Cp\u003EDivide everyone into at least three equally sized teams.\u003C/p\u003E\n\u003Cp\u003ECreate a central nest, which could be a bucket or a circle made from cones.\u003C/p\u003E\n\u003Cp\u003EEach team needs to make their own nest too, which could be a bowl or bucket. Each team\u2019s nest should be the same distance away from the central nest. The team\u2019s nests should be equally the same distance apart from each other too.\u003C/p\u003E\n\u003Cp\u003EGive every player one token. For example, you could use counters, bouncy balls or cards as tokens. They\u2019ll need to be the same colour. The players should put their token into their team\u2019s nest.\u003C/p\u003E\n\u003Cp\u003EDecide on another type of token, different to the ones given to players, such as a different coloured counter or card. Place these tokens into the central nest. These more exciting tokens are worth two points each, but must be collected by two people at a time.\u003C/p\u003E\n\u003Cp\u003EThe aim of the game is to get the most tokens in your teams\u2019 nest. When the game starts, players should steal tokens from other teams\u2019 nests, as well as the central nest, and bring them back to their own nest.\u003C/p\u003E\n\u003Cp\u003EA team is \u2018out\u2019 if their nest becomes empty, even if it\u2019s just for a few seconds.\u0026nbsp;If a team wants to join back in when they become out, they can cause mischief by raiding other nests and return tokens to the central nest.\u003C/p\u003E\n\u003Cp\u003EWhen there are only two teams left in play, the game can end. The winning team is the one with the most tokens in their nest!\u003C/p\u003E\n\u003Cp\u003EExplain the following rules and give teams some time to discuss their tactics, before saying \u2018go!\u2019:\u003C/p\u003E\n\u003Cul\u003E\n\u003Cli\u003ENo physical contact is allowed.\u003C/li\u003E\n\u003Cli\u003EPlayers can only carry one token at a time.\u003C/li\u003E\n\u003Cli\u003ETwo players must work together if they want to take a more exciting token from the central nest or another group\u0027s nest and back to their own nest.\u003C/li\u003E\n\u003Cli\u003ETokens can only be taken from a nest \u2013 not from a person carrying a token.\u003C/li\u003E\n\u003C/ul\u003E\n\u003Cp\u003EYou can adapt the distance between nests to suit everyone in your group. Make sure the terrain is accessible for everyone. For example if any players use a wheelchair, you can play on a flat and even terrain. If anyone can\u2019t bend down and reach nests on the floor, raise them by putting bowls on tables.\u003C/p\u003E","label":"5. Nest Raiders"},{"gridType":"accordionItem","gtmId":"","gtmClass":"","body":"\u003Cp\u003EMark out a jail by using hoops or cones. Divide everyone into two even teams. One team will be the hiders, while the other team will be the jailers.\u003C/p\u003E\n\u003Cp\u003EThe jailers should close their eyes and count to sixty. Meanwhile, the hiders should find somewhere to hide within the boundaries.\u003C/p\u003E\n\u003Cp\u003EOnce the jailers have finished counting, they can try to find the hiders.\u003C/p\u003E\n\u003Cp\u003EWhen a jailer thinks they\u0027re near a hider, they should try to catch them by tagging them.\u003C/p\u003E\n\u003Cp\u003EIf the hider thinks they\u2019re going to be caught, they can run to another hiding place.\u003C/p\u003E\n\u003Cp\u003EIf a jailer catches a hider, the hider must go to the jail area.\u003C/p\u003E\n\u003Cp\u003EHiders can try to free the other jailed hiders by putting at least one foot inside the jail and saying, \u2018escape the jail\u2019. If they succeed, without being caught themselves, the hiders inside the jail are free to hide again.\u003C/p\u003E\n\u003Cp\u003EThe game ends when all of the hiders have been caught and are in jail \u2013 or when time\u2019s up.\u003C/p\u003E\n\u003Cp\u003EIf there\u2019s time, everyone should switch sides and try a different role.\u003C/p\u003E","label":"6. Escape The Jail"},{"gridType":"accordionItem","gtmId":"","gtmClass":"","body":"\u003Cp\u003EYou\u0027ll need to set up four areas of this game:\u003C/p\u003E\n\u003Cul\u003E\n\u003Cli\u003ETo create a \u2018beach\u2019, safely and securely tie a rope between two trees or objects, such as tables.\u00A0\u003Cspan\u003EThe beach will be protected by the fierce dragons. \u003C/span\u003E\u003Cspan\u003E\u003C/span\u003ERemember to warn everyone about the rope, so they don\u2019t run into it.\u003C/li\u003E\n\u003Cli\u003ETo create a \u2018boat\u2019, set up a hoop that\u2019s a suitable running distance away from the rope. You could also have several bases or \u2018boats\u2019 dotted around the area.\u003C/li\u003E\n\u003Cli\u003ETo create \u2018flares\u2019, put lengths of coloured wool or ribbons in each \u2018boat\u2019.\u00A0\u003C/li\u003E\n\u003Cli\u003ETo create the \u2018dragon\u0027s den\u2019, set up a coned space somewhere in the playing area. Any survivor caught by the dragons will have to go and stand in the dragon\u2019s den. A survivor can be released from the den if another survivor tags them and sets them free.\u003C/li\u003E\n\u003C/ul\u003E\n\u003Cp\u003EGather everyone in a circle and remember to warn everyone about the rope, so they don\u2019t run into it.\u00A0\u003C/p\u003E\n\u003Cp\u003EExplain that group of survivors are trapped on a desert island with some fierce dragons. The need to collect some \u2018flares\u2019 to signal for help.\u003C/p\u003E\n\u003Cp\u003EWhen the game begins, survivors run forward to pick up the \u2018flares\u2019 from the \u2018boats\u2019.\u003C/p\u003E\n\u003Cp\u003ESurvivors must run over to a \u2018beach\u2019 (rope) then try and tie the \u2018flares\u2019 onto the rope to release them. \u2018Flares\u2019 must be tied to the rope with a knot, not just draped over the rope. You can also use pegs if people may struggle to tie a knot.\u003C/p\u003E\n\u003Cp\u003EIf a dragon catches a survivor by touching them, the survivor must give the dragon any \u2018flares\u2019 they\u0027re holding. The dragon should take the survivor to the dragon\u2019s den.\u00A0The dragon then returns the\u00A0\u2018flare\u2019 to the \u2018boats\u2019, so they can be collected by someone else.\u003C/p\u003E\n\u003Cp\u003EA survivor can be released from the den if another survivor tags them and sets them free.\u003C/p\u003E\n\u003Cp\u003EChoose three or four people to be the dragons. Their job is to guard the \u2018beach\u2019.\u00A0\u003Cspan\u003EFind a way to identify the dragons - they could be the players wearing neckers or they could wear a hat.\u00A0\u003C/span\u003EThe rest of the group will be the survivors.\u00A0\u003C/p\u003E\n\u003Cp\u003EThe survivors could work as a team to distract the dragons, while someone takes their \u2018flare\u2019 from the \u2018boat\u2019\u00A0to the \u2018beach\u2019. People can also run in pairs.\u003C/p\u003E\n\u003Cp\u003EThe dragons can also work as a team or in pairs. They could corner survivors, or one dragon could protect the \u2018beach\u2019 while other dragons chase survivors.\u00A0\u003C/p\u003E\n\u003Cp\u003EPlayers will work out very quickly that it\u2019s better to work together to dodge, protect, distract and attack.\u003C/p\u003E\n\u003Cp\u003EA game will last about 10 to 15 minutes.\u00A0Everyone plays until either time is up, all the \u2018flares\u2019 are at the \u2018beach\u2019, or until all survivors have been caught by the dragons.\u003C/p\u003E\n\u003Cp\u003ETo make the game easier, you could move the \u2018boats\u2019 nearer the \u2018beach\u2019.\u00A0Pegs are a good way to fix the \u2018flares\u2019 if people find knots tricky.\u003C/p\u003E","label":"7. Dragon Dash"},{"gridType":"accordionItem","gtmId":"","gtmClass":"","body":"\u003Cp\u003EIn a large space, split into three teams: the coastguards, the smugglers and the pedlars.\u003C/p\u003E\n\u003Cp\u003EDecide what you\u2019ll use for treasure, such as bouncy balls, coloured counters or pretend coins.\u003C/p\u003E\n\u003Cp\u003EGive each team a box or hoop to put their treasure in. This\u2019ll be that team\u0027s base. Teams can only add or take treasure from their own base.\u003C/p\u003E\n\u003Cp\u003EThe smugglers should stand with their base at one end of the playing space. The pedlars base should be placed at the opposite end of the space to the smugglers. The coastguards should stand with their base in the middle of the smugglers and the pedlars.\u003C/p\u003E\n\u003Cp\u003EThe aim of this game is for the smugglers to try and get all their treasure to the pedlars\u2019 base. However, the coastguards want to stop them. If the coastguard tags and catches a smuggler or pedlar, the coastguard can put the treasure that the smuggler or pedlar has into their own base.\u003C/p\u003E\n\u003Cp\u003ETell everyone the \u2018treasure limit\u2019. This is the maximum amount of treasure a player can hold at once. This could be one or two counters.\u003C/p\u003E\n\u003Cp\u003ETo begin, put all the treasure at the smugglers base.\u003C/p\u003E\n\u003Cp\u003ESmugglers should try to avoid the coastguards and pass their treasure to a pedlar. Once they\u2019ve delivered their treasure to a pedlar (or been caught red-handed by the coastguard) they must return to their base before they can run again. Smugglers can try to help others, for example, by passing on messages or distracting the coastguards.\u003C/p\u003E\n\u003Cp\u003EPedlars should try to avoid the coastguards when they collect treasure from a smuggler and take it back to their base.\u003C/p\u003E\n\u003Cp\u003EOnce a pedlar has taken treasure from one smuggler, they can\u2019t collect treasure from another smuggler on their way back to base, even if they still have some of their treasure limit left. The treasure is safe when it\u2019s back at the pedlar base.\u003C/p\u003E\n\u003Cp\u003EOnce a pedlar has put the smuggler\u2019s treasure in their base, the pedlars can continue to collect treasure from other smugglers, one at a time.\u003C/p\u003E\n\u003Cp\u003ERemember, a smuggler can\u2019t add treasure to the pedlar\u2019s base, only pedlars can do this.\u003C/p\u003E\n\u003Cp\u003ECoastguards should patrol the space and try to find and catch smugglers and pedlars red-handed. They can catch a smuggler or pedlar by tagging them. If a coastguard catches a smuggler or a pedlar, the smuggler or pedlar must give all the treasure they\u2019re carrying to the coastguard.\u003C/p\u003E\n\u003Cp\u003EWhoever has the most treasure in their base at the end of the game, wins.\u003C/p\u003E\n\u003Cp\u003EThe smugglers and pedlars need to have more treasure in the pedlar base to win or the coastguards need to have more treasure in the coastguard base to win.\u003C/p\u003E\n\u003Cp\u003EIt\u2019s possible to play this game without running. You could explain that if the coastguard runs, they\u2019ll alert the smugglers and pedlars, while if the smugglers or pedlars run, they\u2019ll draw too much attention to themselves. Some people may also find it tricky to remember who\u2019s playing what role \u2013 you could use bibs or neckers to help people remember the different teams.\u003C/p\u003E","label":"8. Smuggler\u0027s Treasure"},{"gridType":"accordionItem","gtmId":"","gtmClass":"","body":"\u003Cp\u003EThe aim of this game is for each team to capture the other team\u2019s flag and take it back to their base.\u003C/p\u003E\n\u003Cp\u003EDivide the space you\u2019re using into two sides. You could use cones, chalk or tape, but make sure it\u2019s something that won\u2019t become a trip hazard.\u003C/p\u003E\n\u003Cp\u003EUse a hoop or some cones to create a \u2018jail\u2019 on each side for players who are tagged. The \u2018jail\u2019 can be approximately 2m by 2m.\u003C/p\u003E\n\u003Cp\u003EUse a cone to mark a \u2018base\u2019 for each team, which jailed players can return to tag after being freed.\u003C/p\u003E\n\u003Cp\u003ESplit everyone into two teams and give each team a \u2018flag\u2019. The flag could be any bright object, such as a teddy mascot, necker, Frisbee, flag or ball.\u003C/p\u003E\n\u003Cp\u003EEach team must hide their \u2018flag\u2019 somewhere on their side of the space without the other team seeing where it\u2019s been hidden.\u003C/p\u003E\n\u003Cp\u003EWhen the game begins, players should try to capture the other team\u2019s flag. Some players may choose to help defend their own team\u2019s flag, but no one should be standing directly in front of their team\u2019s flag at any time.\u003C/p\u003E\n\u003Cp\u003EIf a player\u2019s tagged while on the other team\u2019s side of the space, they\u2019re sent to \u2018jail\u2019. This should be the \u2018jail\u2019 on the side of the opposing team.\u003C/p\u003E\n\u003Cp\u003EPlayers can be freed from jail when someone from their own team tags them.\u003C/p\u003E\n\u003Cp\u003EWhen freed from the jail, the player who was jailed puts their hands on the head and walks back to their own team\u2019s base to tag it with their foot. Once the base has been tagged, they can then start playing again and trying to capture the other team\u2019s flag.\u003C/p\u003E\n\u003Cp\u003EA team wins by capturing the other team\u2019s flag first and taking it safely back to their base. If one team jails all the other team\u2019s players, they can also be declared the winners and retrieve the other team\u2019s flag.\u003C/p\u003E","label":"9. Capture the Flag"}]},{"gridType":"gridImageBlock","gtmId":"","gtmClass":"","image":"/media/21140/squirrel-playing-game.jpg","width":7000,"height":4667,"altText":"Squirrel in red jumper standing with legs wide apart playing a game outside.","caption":"","link":null},{"type":"Promo","cta":"","body":"\u003Cp\u003EBefore playing a wide game, there are some things you need to do to help keep everybody safe and make sure everyone can be included. Take a look at our advice on \u003Ca href=\u0022#\u0022 title=\u0022Running active games safely\u0022\u003Erunning active games safely and accessibly\u003C/a\u003E.\u003C/p\u003E","link":null,"colour":"#ffb4e5","title":"Before playing a wide game","image":null,"imageFocus":"","imageId":0,"imageKey":"00000000-0000-0000-0000-000000000000","imageCrop":"","gridType":"card","gtmId":"","gtmClass":""},{"gridType":"gridImageBlock","gtmId":"gtmId","gtmClass":"gtmClass","image":"/media/17840/db-20210611-15271-8691-141140min.jpg","width":5000,"height":3333,"altText":"Three Cubs, two in uniform and one in an orange t-shirt, smile and run down the street","caption":"","link":null}]}],"config":null}]},"searchDescription":null,"pageType":null,"location":null,"versionDate":"19 May 2023","reviewDate":null,"furtherReading":[{"caption":"","title":"Check out the Scouts activity finder","url":"https://www.scouts.org.uk/activities/","newWindow":true},{"caption":"","title":"Discover our wide games","url":"https://www.scouts.org.uk/activities/?name=widegame","newWindow":true},{"caption":"","title":"Find out more about playing active games safely ","url":"/volunteers/staying-safe-and-safeguarding/safety/planning-and-assessing-risk/running-active-and-wide-games/","newWindow":true}],"relatedLinks":[{"caption":"","title":"15 circle games for you to play","url":"https://www.scouts.org.uk/news/2023/april/15-quick-and-easy-circle-games-to-help-fill-time/","newWindow":true},{"caption":"","title":"Join Scouts","url":"https://www.scouts.org.uk/groups/","newWindow":true}],"id":50444,"nodeName":"9 wide games to get everyone up and moving","title":"9 wide games to get everyone up and moving","type":"blogEntry","image":{"url":"/media/21140/squirrel-playing-game.jpg?cc=0,0.06495283489373832,0,0.0913574286588651\u0026width=800\u0026height=450\u0026v=1dadf67f7775770","caption":"Squirrel playing game outside","type":"jpg","size":1175728,"width":7000,"height":4667,"altText":"Squirrel in red jumper standing with legs wide apart playing a game outside."},"assets":null,"headerOptions":{"headerTitle":"9 wide games to get everyone up and moving","headerSubTitle":null,"headerCta":null,"headerCtaText":null,"headerCtaLink":null,"headerBackgroundColour":null,"showSEOImage":false,"headerBackgroundImage":null,"quickLinks":null},"subHeader":"Wide games are great to get young people outdoors as the summer months approach, whether you\u2019ve got a small or large group.","browserTitle":null,"silktide":"eyJjbXMiOiJVbWJyYWNvIiwiZWRpdG9yVXJsIjoiaHR0cHM6Ly9wcm9kLWNtcy5zY291dHMub3JnLnVrLy91bWJyYWNvIy9jb250ZW50L2NvbnRlbnQvZWRpdC81MDQ0NCJ9","canonicalUrl":"https://www.scouts.org.uk/news/2023/june/9-wide-games-to-get-everyone-up-and-moving/"}